Misfit Geek

Fustrated by Design !

MaximumASP

J. D. Meier emailed me this week to ask my opinion on “Lean” and referred me to [ THIS POST ]

For almost 30 years (yes, I wrote my first program for money in the 70’s as a teenager) I’ve been a “practical” geek. I don’t invest much in methodologies, or teh business / development fad of the era. I’ve seen dozen of Silver Bullets come, and go. Only to be replaced by the newest “holy grail” of software development,

Here is a quote from the blog post ……

A central concept in Lean is that planning, executing, and delivering work in small batches minimizes waste. The ideal limit of working in small batches is the single unit. Creating one piece at a time with zero waste is the ideal of one-piece flow.

Though I haven’t seen the process articulated before, many MANY software development teams use this process for building great applications, though perhaps calling it by a different name or even no name at all.

When it comes to process, sometimes, less – is more.

If a team produces great applications  that are delivered on time and within budget, are secure and meet the organizations / customers needs – isn’t the use of a heavily academic process irrelevant?

Check out the post and let me know what you think.

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Comments

There are 7 comments for this post.

  1. Mark Wisecarver on June 24, 2009 9:39 am

    Interesting bro.

    Your timing is interesting too because we are the same age but up until I graduated from High School in 1979 I had only ever used Punch Cards. :-)

  2. Joe Stagner on June 24, 2009 9:43 am

    Cards, and tape (better in manufactuing environments due to the backing.)

    I also did some "register only" programming and even some PEGBOARD stuff ! YUKK !

  3. Patterns and Practices of Lean Software Development : Misfit Geek on June 24, 2009 9:49 am

    RE: Patterns and Practices of Lean Software Development

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  4. Joe Cravens on June 24, 2009 10:10 am

    We had Apple IIes in 1983. They were good for the time but our teacher was a Math teacher and terrible at teaching computers.

  5. Joe Cravens on June 24, 2009 10:10 am

    We had Apple IIes in 1983. They were good for the time but our teacher was a Math teacher and terrible at teaching computers.

  6. Patterns and Practices of Lean Software Development | Silverlight Coder on June 24, 2009 10:40 am

    RE: Patterns and Practices of Lean Software Development

    Pingback from Patterns and Practices of Lean Software Development | Silverlight Coder

  7. Evan Larsen on June 24, 2009 1:27 pm

    When I was in middle school in the early 90′s I remember having a computer class where we were learning how to use LOGO. We would learn how to make basic shapes and then our final project we had to draw a house. Its pretty funny because you control a little turtle to move around the screen and draw lines.

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